As we have more participants, the Duckietown Challenges Server started to feel slow. The reason: we were a bit lazy and some pages had O(n) implementations where O(1) was needed – loading all challenges/submissions/etc.
We also updated the “dts challenges evaluate” command to be more robust. Please continue to report bugs
as this part is fragile by nature — running containers that spawn other containers on the user’s machines.
This topic was modified 2 years, 6 months ago by Andrea Censi.